package de.gameduell.framework.player {
	import flash.events.IEventDispatcher;
	/**
	 * @author daal
	 */
	public interface IScene extends IEventDispatcher{
		
		function play() : void;
		function playBack() : void;
		function stop() : void;
		function pause() : void;
		function init() : void;
		function skipForward() : void;
		function skipBackward() : void;
	}
}
